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slic3r for 2.0 gcode?
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Hey all, I've been trying to mess around with slic3r to generate gcode for my 2.0 because XYZware has been slicing my models improperly and I can't seem to get around it for my more complicated projects, and there's next to no information available about the proper header for a 2.0. What's the proper header for 2.0 gcode?
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